About
I'm a computer engineer interested in the tech stack that goes from microcontrollers to cloud microservices. In the first two years of my career I mainly worked on embedded systems, real time operating systems (RTOS) and critical software in C and C++. Currently I am a Rust backend developer, working on Docker microservices, managed by Kubernetes. Rust is my favorite programming language, mainly because of its speed and security guarantees.
I like to write efficient, secure, clean and documented software, by using test driven development (TDD) with a continuous integration environment.
In my free time I like to contribute to open source software, both by maintaining my projects and by working on other repositories.
In 2018 I obtained an MSc degree in Computer Science and Engineering at Politecnico di Milano with the thesis "Realization and performance evaluation of a hybrid UWB/WiFi indoor localization system".
I collaborated with Politecnico di Milano in the context of two European projects, in which I developed an eclipse plugin (Java) and I realized a website (full stack). I did a HTTP-CoAP Proxy module for the open source project CoAPthon, that is an implementation of Internet of Things protocol CoAP in python.
I did a lot of university projects, such as:
- a greedy approach to solve the NP-complete minimum leaf spanning tree problem (Python);
- a game for the stm32f407 microcontroller based on the accelerometer tap detection (C++);
- the transposition of "Council Of Four" Board Game (Java);
- an MQTT system, in which a sender (Python) modifies extra-functional requirements in adaptive application in the receiver (C++).
I always code with elegance and simplicity in mind.